CSC214
The course covers concepts of graphics hardware, software, and applications, data structures for representing 2D and 3D geometric objects, drawing algorithms for graphical objects, techniques for representing and manipulating geometric objects, illumination and lighting models, and concept of virtual reality.
Computer Graphics for TU BSc CSIT is covered here in full, from syllabus notes to solved past questions. This subject has 10 chapters mapped to the official syllabus, and 72 past exam questions with written model answers. You can read the notes and answers for free, and a free account adds flashcards and progress tracking so weak topics come back before the exam.
This TU BSc CSIT Computer Graphics guide covers Introduction of Computer Graphics, Scan Conversion Algorithm, Two-Dimensional Geometric Transformations, Three-Dimensional Geometric Transformation, 3D Objects Representation, Solid Modeling, Visible Surface Detections, Illumination Models and Surface Rendering Techniques, and more, across 10 chapters. It includes model answers to 72 past exam questions, plus flashcards for quick revision.
Share of marks across past TU exams.
In this chapter. Tap one to practise its questions.
Computer Graphics has 10 chapters mapped to the official syllabus.
Yes. Each of the 72 past questions comes with a written model answer you can read for free.
Yes, the notes and model answers are free to read. A free account adds flashcards and progress tracking.
Based on the official syllabus.