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Computer Graphics208210 marksNumerical: 3D scaling transformationScaling transformation and matrices

What is scaling in 3D graphics? Derive the scaling matrix for scaling along the X, Y, and Z axes. Apply the scaling transformation to a point (2,3,4) with scaling factors Sx = 2, Sy = 3, Sz = 4.

What is scaling in 3D graphics? Derive the scaling matrix for scaling along the X, Y, and Z axes. Apply the scaling transformation to a point (2,3,4) with scaling factors $S_x = 2$, $S_y = 3$, $S_z = 4$. [10]

  • Point: $P = (2, 3, 4)$ - Scaling factors: $Sx = 2$, $Sy = 3$, $Sz = 4$ Scaling is a geometric transformation that alters the size of an object by multiplying each coordinate of its points by scaling factors along the coordinate axes. If all factors are equal, the scaling is uniform (shape prese...
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